The Frumenterra
A reach for The Wildsea created as part of the Wildsea Spooktober Jam. Created content rooted in the mechanics and world of the Wildsea. Layout done in Affinity Publisher.
Feeding Closet-kun
A potion-making simulation game written in Godot. Created as part of a Pirate Jam 15 with a friend.
Adventuring Supply Company
A business management video game written in Unreal Engine 4. Created as part of a student team at Ball State University.
Canning Heroes
An educational, cooperative, multiplayer game designed for large-scale touch screens in a museum environment at Minnetrista. Written in Unreal Engine 4. Created as part of a student team at Ball State University.
Fairy Trails
An educational, family-oriented, mobile game designed to be played on premises at Minnetrista in Muncie, IN. Written in Unreal Engine 4 as part of a student team at Ball State University.
News Ticker
An OBS Plugin written in Python. Adds a news ticker UI element that can display scrolling text from a file.
Wildsea Roll20 Character Sheet
Roll20 Character Sheet written in HTML/Handlebars, CSS, and JavaScript. I created the first iteration of the implementation for the Wildsea character sheet.
Character Builder
A character generator for Dungeons and Dragons 5e that extracts keywords from responses to questions and assigns an ancestry and class based on keyword frequency. Written in Java. Created as part of a student team at Ball State University.